Games at Digit 2022

The software developers conference Digit took place on the 22nd of April in 2022 in the Estonian National Museum. The conference featured booths from big software developers in Estonia and a number of talks on varying software development subjects. Our students had a great opportunity to demo their games in the booth of the University […]

Computer Graphics Projects EXPO 2022

To give our game development, computer graphics, and virtual reality student projects an outlet, help our outstanding students network with the industry, and celebrate the Delta building anniversary, we organized our second expo on the 28th of January. The area around the CGVR Lab in Delta transformed into a fun little fair. In total, there […]

Games at MängudeÖÖ 2021

On the 25th of September in 2021, our students showed their games at the MängudeÖÖ event in Apollo Kino Ülemiste. MängudeÖÖ is a gaming convention event that includes streamers, cosplayers, indie games, video game museums, game development education, and much more related to the gaming culture. In MängudeÖÖ there were 5 different student projects from […]

Games at sTARTUp Gaming 2020

On the 23rd of September there was a gaming and game development conference sTARTUp Gaming 2020 here in Tartu. The conference included a big expo area, where our students Daniel Nael and Tanel Marran showed the games they had made during their studies. There were several talks by both local and international game developers, including […]

Delta Opening Expo

During the Delta Opening Event on the 29th of January in 2020 our students and staff showed their best works to the public. The expo was in the lab room 2007 and the computer graphics computer lab room 2006. In total 16 authors showed 22 projects. The projects ranged from computer games and virtual reality experiences […]

Games at Robotex 2019

Our students showed their games in the Robotex International 2019 expo. The expo lasted three days from 29.11 to 01.12 and took place in Saku Suurhall, Tallinn. The games ranged from action-packed platformer games and casual mobile puzzle games to tactical turn-based card games. The expoed games were: ShieldFormer by Karl Erik Karindi & team During […]

Pompeii and Vrena at GameOn 2019

GameOn is a gaming and game development event in Lithuania. The event includes many interesting activities for different gaming related people. From cosplay and e-sports to game development conferences and presentations to indie games expo and game development awards. Our students Jens-Stefan and Kristo showed their games Vrena and Pompeii during the Indie Town games […]

Games at Robotex 2018

In the Robotex 2018 robotics fair our students and graduates showcased some of the games they had made during their studies. The showcased games were: Reality B by Kalle Ever, ZAPbots by Daniel Kütt, Siim Raudsepp et al, Pompeii7 by Kristo Männa, Ball Tale by Siim Raudsepp.

Virtual Reality Game Design. Part 5: Summary

In this article series we presented a game design analysis for virtual reality game developers by investigating certain game aspects of a virtual reality game Tribocalypse VR. The given analysis was made possible due to the prior development of Tribocalypse VR by the author and the development team for 6 months. The aspects analysed were level […]

Virtual Reality Game Design. Part 4: Items

In this article we explore the design choices for different weapons in Tribocalypse VR. We discuss the relation of weapons in regular PC games to weapons in VR games. Again we use immersion and clarity to analyze the different design choices. Items that the player can pick up in TVR are spears, bombs, the bow and […]