Ongoing VR research:

Studying insight through virtual reality experiences

Discontinued projects:

VREX – free and open source Virtual Reality toolbox for psychological research –

Research papers:

Vasser, M., Aru, J. (2020). Guidelines for Immersive Virtual Reality in Psychological Research. Current Opinions in Psychology. DOI: 10.1016/j.copsyc.2020.04.010

Vasser, M., Vuillaume, L., Cleeremans, A. & Aru, J. (2019). Waving goodbye to contrast: self-generated hand movements attenuate visual sensitivity. Neuroscience of Consciousness.

Vasser, M., Kängsepp, M., Magomedkerimov, M., Kilvits, K., Stafinjak, V., Kivisik, T., Vicente, R., & Aru, J. (2017). VREX: an open-source toolbox for creating 3D virtual reality experiments. BMC Psychology. DOI: 10.1186/s40359-017-0173-4

Kristjan-Julius Laak, Madis Vasser, Oliver Jared Uibopuu, Jaan Aru (2017). Attention is withdrawn from the area of the visual field where the own hand is currently moving. Neurosci Conscious 2017; 3 (1): niw025. doi: 10.1093/nc/niw025

Sander Kulu, Madis Vasser, Raul Vicente, Jaan Aru (2016). The Human Octopus: controlling supernumerary hands with the help of virtual reality.  bioRxiv; doi:

Vasser, M., Kängsepp, M., & Aru, J. (2015). Change Blindness in 3D Virtual Reality. BioRxiv doi:

Vasser, M., Kängsepp, M., Kilvits, K., Kivisik, T. & Aru, J. (2015). Virtual Reality toolbox for experimental psychology – Research Demo. IEEE Virtual Reality 2015, 361 – 362