Computer Graphics and Virtual Reality lab at the University of Tartu, Estonia deals with projects related to computer graphics (visualizations, games), psychology and computational neuroscience using VR.
In the Teaduslinn 2019 open air science fair our students showcased four games they had made during their studies. The showcased games were: Pompeii by Kristo Männa, Fall by Oliver Vinkel, Vara de Mara by Helen Õunapuu et al, Reality Shift by Aleksei Beljajev et al.
When measuring the performance of your application it is very easy to just look at Fraps and say that your frame rate is 60 FPS. Many students do this initially without thinking too much about what they are measuring or what does it mean. There is a case when just providing the frame rate is fine […]